Comments on: Games, serious play, and digital pedagogy http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/ The Humanities and Technology Camp Sat, 13 Apr 2013 12:22:24 +0000 hourly 1 https://wordpress.org/?v=4.9.12 By: On Like Donkey Kong: Discussing Games at THATCamp Jersey Shore 2011 - THATCamp Jersey Shore 2011 http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-43 Thu, 07 Apr 2011 03:04:16 +0000 http://thatcampnewengland.org/?p=343#comment-43 […] “Games, Serious Play, and Digital Pedagogy,” THATCamp New England, June 10, 2010 […]

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By: Trip Kirkpatrick http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-42 Sat, 13 Nov 2010 19:26:55 +0000 http://thatcampnewengland.org/?p=343#comment-42 Roger Travis at UConn uses aggregative grading also and is very approachable, if you want to talk to someone about that notion.

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By: Adam Lipkin http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-41 Fri, 12 Nov 2010 18:22:37 +0000 http://thatcampnewengland.org/?p=343#comment-41 Andrew, my first thought about Lee’s course was, “that’s great,” but on looking at it, the gamer in me balks; everyone knows that in good game design, it takes the fewest number of points to get to level 2, not the most. If I didn’t know better, I’d suggest that he merely took the traditional 2000 points the course normally uses and renamed them as XP. 🙂

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By: Andrew Logemann http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-40 Fri, 12 Nov 2010 15:03:59 +0000 http://thatcampnewengland.org/?p=343#comment-40 Sounds like an interesting conversation. You might be interested in Lee Sheldon’s course at Indiana University that used “experience points” rather than grades to bring this concept into the classroom. His syllabus for the course is here, and the write up that appeared on the Chronicle of Higher Education’s Wired Campus blog is here.

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By: Adam Lipkin http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-39 Tue, 09 Nov 2010 16:02:10 +0000 http://thatcampnewengland.org/?p=343#comment-39 This is a great session idea, and one I’d love to attend. Given the ongoing gamification trend, it’s clearly something we need to be thinking of in higher ed and dh.

(Incidentally, I also have a huge love/hate relationship with Echo Bazaar, which is both wonderful and amazingly flawed.)

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By: geek.teacher » Blog Archive » This week’s comments elsewhere (weekly) http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-38 Sun, 07 Nov 2010 23:30:24 +0000 http://thatcampnewengland.org/?p=343#comment-38 […] THATCamp New England » Blog Archive […]

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By: Trip Kirkpatrick http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-37 Wed, 03 Nov 2010 20:32:27 +0000 http://thatcampnewengland.org/?p=343#comment-37 +1 (worst. comment. ever.)

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By: Erin http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-36 Wed, 03 Nov 2010 18:32:56 +0000 http://thatcampnewengland.org/?p=343#comment-36 This is absolutely a session that I would love to attend! I’m more than a little obsessed with the potential for gaming to be used in educational settings and I would welcome hearing more about new games such as the one described above and their possible ties to learning.

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By: Dan Callahan http://newengland2010.thatcamp.org/11/03/games-serious-play-and-digital-pedagogy/#comment-35 Wed, 03 Nov 2010 17:51:41 +0000 http://thatcampnewengland.org/?p=343#comment-35 I was actually thinking for a while about a session on video games and what they can teach schools, but I haven’t quite been able to pull together my various thoughts and reference notes. I will at the very least attend and be willing to contribute to a discussion on a session like this, though!

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